Strawberry Zombie

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Strawberry Zombies are generally approximately human-sized, and are identifiable by the sickly-sweet fruit smell surrounding them.

Size/Type: Medium Undead
Hit Dice: 2d12+3 (16 hp)
Initiative: -1
Speed: 30 ft. (6 squares; can’t run)
Armor Class: 11 (-1 Dex, +2 natural), touch 9, flat-footed 11
Base Attack/Grapple: +1/+2
Attack: Slam +2 melee (1d6+1) or club +2 melee (1d6+1)
Full Attack: Slam +2 melee, (1d6+1) or club +2 melee (1d6+1)
Space/Reach: 5 ft./5 ft
Special Attacks: Improved Grab, Syrup, Summon Strawberry Zombie
Special Qualities: Single actions only, damage reduction 5/slashing, darkvision 60 ft., undead traits
Saves: Fort +0, Ref -1, Will +3
Abilities: Str 12, Dex 8, Con Ø, Int Ø, Wis 10, Cha 1
Skills: Zombies don't have skills.
Feats: Toughness
Environment: Any
Organization: Any
Challenge Rating: 1 ( I THINK. I COULD BE WRONG. UNTESTED.)
Advancement: None
Level Adjustment:


General description of combat style.

Summon Strawberry Zombie (Sp)

Once per day, a Strawberry Zombie can attempt to summon another Strawberry Zombie, much as though casting a summon monster spell, but with only a 20% chance of success. Roll d%: On a failure, no creature answers the summons that day. A Strawberry Zombie that has just been summoned cannot use its own summon ability for 1 hour. This ability is the equivalent of a 2nd-level spell.

Syrup (Ex)

The Strawberry Zombie regurgitates a pink syrup onto the victim (within touch attack range), causing an effect equivalent to 'Entangle', but removable only by application of 2+ gallons of hot water. Syrup is a physical impedance, rather than a spell. With a successful grapple check, Syrup is applied automatically.

Improved Grab (Ex)

To use this ability, a Strawberry Zombie must hit with its slam attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can use Syrup as a free action in the same turn.

Special Qualities

Damage Reduction (Ex)

A zombie has damage reduction 5/slashing. Zombies are lumbering masses of flesh.

Single Actions Only (Ex)

Zombies have poor reflexes and can perform only a single move action or attack action each round. A zombie can move up to its speed and attack in the same round, but only if it attempts a charge.

Exceptions to this, in the case of Strawberry Zombies, involve Improved Grab.